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Stats

The /le stats command provides sub-commands to consult statistics at different levels, plus a resetProgress sub-command to wipe statistics and progression.

/le stats player [playerName]​

Displays the global statistics of a player across all puzzle areas.

PermissionNone (own stats) / lasers.admin (other player)
Console❌ Not available without playerName argument

Arguments​

ArgumentRequiredDescription
playerNameNoName of the player to look up. If omitted, displays the sender's own stats.

Examples​

/le stats player → own stats (in-game only)
/le stats player Steve → Steve's stats (admin only)

/le stats server​

Displays aggregated statistics for the entire server.

Permissionlasers.admin
Console✅ Available

Example​

/le stats server

/le stats area [id]​

Displays an aggregated summary for a specific puzzle area: total players, total victories, total entries, and the top holder for every area-scope ranking criterion (best time, fewest steps, most victories, etc.).

PermissionNone
Console❌ Not available without id argument

Arguments​

ArgumentRequiredDescription
idNoID of the area. If omitted, resolves the area from the sender's current position.

Examples​

/le stats area → summary for the area at your current position
/le stats area 42 → summary for the area with id 42

/le stats arearanking <criteria> [id]​

Displays the top 10 players on a specific puzzle area for a single ranking criterion. The output matches what an in-world Leaderboard component would show for the same criterion.

PermissionNone
Console❌ Not available without id argument

Arguments​

ArgumentRequiredDescription
criteriaYesRanking criterion to display the top 10 for. Must be an area-scope criterion (e.g. RECORD_DURATION, RECORD_NB_STEPS, NB_VICTORIES). See the Leaderboard component for the full list.
idNoID of the area. If omitted, resolves the area from the sender's current position.

Examples​

/le stats arearanking RECORD_DURATION → top 10 fastest in the area at your current position
/le stats arearanking NB_VICTORIES 42 → top 10 by number of wins on area 42

/le stats resetProgress <variant>​

Wipes statistics and progression. Unlike the read-only sub-commands above, this deletes data: per-area records and victories, global counters, obtained keys and bonuses, and — when a whole player is reset — their checkpoints. Player inventories and active race participation are always preserved.

Resets are recalculation-based: the global and server-wide aggregates are recomputed from the remaining data, so they stay consistent.

Permissionlasers.admin, except allAreasForPlayer / playerForArea on yourself, which only need lasers.edit
Console✅ Available (a player name is then required for the player-scoped variants)

The destructive variants ask for confirmation: re-run the command with the literal keyword confirm appended. That keyword is never tab-completed.

Variants​

VariantScopeConfirmation
allPlayersForArea <areaId> [confirm]All players in one areaRequired
allAreasForPlayer <playerName> [confirm]One player, across all areas (incl. checkpoints)Required
playerForArea [<playerName>] [<areaId>]One player in one areaNot required (limited impact)
allPlayerForAllArea [confirm]Every player in every area (incl. checkpoints)Required

For playerForArea, an omitted playerName targets yourself and an omitted areaId resolves to the area at your current position. Checkpoints are cleared only by the two whole-player variants, because checkpoints are stored per world, not per area.

Examples​

/le stats resetProgress allPlayersForArea 42 confirm → wipe everyone's progress in area 42
/le stats resetProgress allAreasForPlayer Steve confirm → wipe all of Steve's progress
/le stats resetProgress playerForArea → wipe your own progress in the current area
/le stats resetProgress allPlayerForAllArea confirm → full server-wide wipe

â„šī¸ The area statistics menu's clear button performs the same operation as allPlayersForArea — it now also clears keys and bonuses for that area, not just its statistics.


See also​