Tag management
This feature allows you to manage tag on the server. Those tags can then be add to puzzle rooms.
Tag create command​
Creates a new tag
- Type
/. tag create "<tag name>".
Tag delete command​
Deletes a tag
- Type
/. tag delete "<tag name>". - If the tag is still used in one or more rooms, the deletion is refused and the impacted rooms are listed.
- To force the deletion anyway, re-run the command with an extra
confirmkeyword:/. tag delete "<tag name>" confirm. This unassigns the tag from every room that still uses it, then deletes it. Theconfirmkeyword is not auto-completed and must be typed manually. - The default tags (
Under construction,Solo,Duo,Trio,Archive) cannot be deleted, even withconfirm.
Player-count tags and stats tainting​
Solo, Duo and Trio are the player-count tags: every published room must carry exactly one of them (enforced by the /. room check Tags step).
They also drive LasersEnigma's stats-tainting exemption: on a Duo room, runs with up to 2 simultaneous players (3 on a Trio room) stay record-eligible and nobody receives the "stats tainted" message. Above the threshold, every active run is tainted as usual. Two details to keep in mind:
- There is no retroactive un-taint: a run tainted by an extra player stays tainted even after that player leaves.
- Rotating partners are tolerated: as long as the simultaneous player count stays within the threshold, players may come and go without tainting anyone.
See the Stats page for the LasersEnigma side of the mechanism.
Tag rename command​
Rename a tag (this will impact every room having this tag)
- Type
/. tag rename "<tag name>" "<new tag name>".
Tag list command​
List every tags
- Type
/. tag list.