Progress management
⚠️ Administrator only. Test support: these commands put an account in a chosen progression state without playing.
Progress grant command
- Type
/. progress grant <path> <withBonus> [player], where<path>may beall.
Marks every level under the portal path (e.g. solo, solo.1, or a single level's path) as solved
for the target player — or every level of the tree with all, which the completions offer first — yourself when [player] is omitted; an offline player works too. With
<withBonus> set to true, every bonus of those levels is granted as well, so bonus-gated portals
and the bonus filters see a complete run.
Granted victories count in the statistics, but they never carry a time, a record or a "first run" — no ranking is disturbed. The builder role follows the state: a grant that completes the target's solo chapters 1-4 (or duo chapters 1-2) promotes them on the spot (a standing sanction still refuses). Running the same grant again changes nothing.
Progress reset command
- Type
/. progress reset <path> [player] [confirm], where<path>may beall.
The mirror of the grant: takes back the solved state — and the bonuses — of every level under the
path for the target player, or of every level with all — which asks for confirm appended before it
does anything, and only touches the levels that player had actually played. Statistics aggregates are recomputed, as
/lasersenigma stats resetProgress does. It never demotes: a builder stays a builder (only a
sanction takes the role away).
This is not the command that erases a player
/. progress reset keeps the player's achievements. It forgets that they solved those levels;
it does not touch what they were awarded for doing so, nor their checkpoints, nor anything outside
the portal tree. That is deliberate — "let me replay chapter 3" is a different wish from "start me
over".
| To… | Use |
|---|---|
| forget levels were solved, keeping achievements | /. progress reset <path|all> [player] [confirm] |
| erase everything a player has done, achievements included | /puzzle progress reset [player] [confirm] |
You never need to run /. progress reset once per branch to start an account over — all does the
whole tree, and /puzzle progress reset does more than the whole tree in one go.
ℹ️ The keyword is the word
all, not*. Minecraft's own command parser rejects*in an unquoted argument, so a suggested*would be drawn as invalid before the server ever saw it.*is still accepted if you type it — it is simply not offered.