Skip to main content

Permissions

Available Permissions

Edit Permission (lasers.edit)

To use most of lasers commands. Required to edit puzzles.

Holding this permission is what lets you open the editor and act on the puzzle you are standing in.

⚠️ Being in edition mode is no longer a substitute for holding this permission. Until version 11, opening the editor granted the right to keep editing even if the permission was taken away afterwards, and it was only dropped on disconnect. The permission is now checked on every action. Nothing changes for an editor who holds it, since opening the editor required it in the first place.

Admin Permission (lasers.admin)

Gives the ability to use admin commands.

These are the commands that act on coordinates or identifiers rather than on where you are standing — the ones an editor could otherwise use far outside the puzzle they are working on:

  • creating an area, and merging two areas;
  • deleting cubes or portals in bulk (all three forms of each);
  • force-activating and un-force-activating an area;
  • teleporting to an area by its identifier;
  • copying and pasting areas, and linking the statistics of several areas together.

Editors keep everything that acts on the puzzle they are standing in.

Full Permission (lasers.*)

Gives access to all the lasers commands.

The companion plugin's own permissions

The additional administration plugin does not use the lasers.* permissions. It has two of its own:

PermissionWhat it opens
leplayserverutils.creatorThe level-building commands: rooms, portals, tags, templates
leplayserverutils.adminThe server-wide commands: lobby ordering, imports and exports, rights management

An administrator needs leplayserverutils.admin alone — the two are no longer required together.

⚠️ Grant leplayserverutils.admin to your admin group explicitly. If your administrators reach it today only through a * wildcard or through being operators, they will lose every admin-level command of the companion plugin the day either of those is taken away.