Version 6.8.0: And let there be lightOctober 28, 2020
Version 6.10.0: MC 1.16.4 compatibilityNovember 16, 2020
This update contains many changes and fixes. Nothing revolutionary but many useful little things.
Commands and autocompletion
Wanting to change the size of a puzzle area is not uncommon. This is often the case after placing the components and building the surrounding construction. Until now, in order to do this, it has been necessary to remove and recreate the puzzle room and all its contents. This was extremely laborious.
To remedy this, commands have been added:
/lasers area expand <amount> [direction]
/lasers area contract <amount> [direction]
These two commands can be used to expand or contract the size of the puzzle areas. They work in the same way as the corresponding WorldEdit commands.
A third command displays the shape of the puzzle areas:
/lasers area show
I took the opportunity to code the autocompletion. This way, you will be able to simply base your commands on the suggestions displayed as you type your commands, without having to go and consult the documentation.
Empty inventory in areas
Following a Shimaletik request, it is now possible to empty the inventory of players entering a puzzle room. They will get their inventory back on exit. To enable this feature, you will need to set the following option in the configuration:
Thanks to Shimaletik, the Russian translation was added. Thanks to him and welcome to the Russian speaking people.
If you load a world that contains puzzles when the server is already running (e.g. using the Multiverse plugin), the lasers will work correctly.
Added a few back buttons within the nested menus of the scheduled actions.
Many bugs fixed
- A bug related to the elevators (Following a recent update, they could not go up as high as before. For a lift … it’s a pity).
- A bug concerning the gravitational spheres (This problem prevented to access the advanced configuration menu of this component).
- A bug concerning the keychests and the call buttons of the lifts (these components were well saved in database but they were no more loaded at the plugin boot and this since 6.8.0. As a result, they disappeared when the server was restarted. All those that disappeared will reappear after you update the plugin).
- A bug concerning scheduled actions (when editing a scheduled action, if this action type was not “wait for a delay”, it was impossible to delete it or to use the back button).
As usual, you will find this new version here.
Finally, if you would like to donate a few euros to finance the project the patreon page is here.